TGrains buffer granulator
Triggers generate grains from a single channel (mono) buffer. Each grain has a Hann envelope (sin^2(x) for x from 0 to pi) and is panned between two channels of multiple outputs.
TGrains.ar(numChannels, trigger, bufnum, rate, centerPos, dur, pan, amp, interp)
numChannels - number of output channels.
trigger - at each trigger, the following arguments are sampled and used
as the arguments of a new grain.
A trigger occurs when a signal changes from <= 0 to > 0.
If the trigger is audio rate then the grains will start with sample accuracy.
bufnum - the index of the buffer to use. It must be a one channel (mono) buffer.
rate - 1.0 is normal, 2.0 is one octave up, 0.5 is one octave down
-1.0 is backwards normal rate ... etc.
Unlike PlayBuf, the rate is multiplied by BufRate, so you needn't do that yourself.
centerPos - the position in the buffer in seconds at which the grain envelope will reach
maximum amplitude.
dur - duration of the grain in seconds.
pan - a value from -1 to 1. Determines where to pan the output in the same manner as PanAz.
amp - amplitude of the grain.
interp - 1,2,or 4. Determines whether the grain uses (1) no interpolation, (2) linear interpolation,
or (4) cubic interpolation.
(
s = Server.internal;
Server.default = s;
s.boot;
)
s.sendMsg(\b_allocRead, 10, "sounds/a11wlk01.wav");
(
{
var b = 10, trate, dur, rate;
trate = MouseY.kr(2,200,1);
dur = 4 / trate;
rate = Dseq([10, 1, 1, 0.5, 0.5, 0.2, 0.1], inf);
TGrains.ar(2, Impulse.ar(trate), b, rate, MouseX.kr(0,BufDur.kr(b)), dur, Dseq([-1, 1], inf), 0.1, 2);
}.scope(zoom: 4);
)
(
{
var b = 10, trate, dur, clk, pos, pan;
trate = MouseY.kr(8,120,1);
dur = 12 / trate;
clk = Impulse.kr(trate);
pos = MouseX.kr(0,BufDur.kr(b)) + TRand.kr(0, 0.01, clk);
pan = WhiteNoise.kr(0.6);
TGrains.ar(2, clk, b, 1, pos, dur, pan, 0.1);
}.scope(zoom: 4);
)
// 4 channels
(
{
var b = 10, trate, dur, clk, pos, pan;
trate = MouseY.kr(8,120,1);
dur = 12 / trate;
clk = Impulse.kr(trate);
pos = MouseX.kr(0,BufDur.kr(b)) + TRand.kr(0, 0.01, clk);
pan = WhiteNoise.kr(0.6);
TGrains.ar(4, clk, b, 1, pos, dur, pan, 0.1);
}.scope(4, zoom: 4);
)
(
{
var b = 10, trate, dur, clk, pos, pan;
trate = MouseY.kr(8,120,1);
dur = 4 / trate;
clk = Dust.kr(trate);
pos = MouseX.kr(0,BufDur.kr(b)) + TRand.kr(0, 0.01, clk);
pan = WhiteNoise.kr(0.6);
TGrains.ar(2, clk, b, 1, pos, dur, pan, 0.1);
}.scope(zoom: 4);
)
(
{
var b = 10, trate, dur, clk, pos, pan;
trate = LinExp.kr(LFTri.kr(MouseY.kr(0.1,2,1)),-1,1,8,120);
dur = 12 / trate;
clk = Impulse.ar(trate);
pos = MouseX.kr(0,BufDur.kr(b));
pan = WhiteNoise.kr(0.6);
TGrains.ar(2, clk, b, 1, pos, dur, pan, 0.1);
}.scope(zoom: 4);
)
(
{
var b = 10, trate, dur, clk, pos, pan;
trate = 12;
dur = MouseY.kr(0.2,24,1) / trate;
clk = Impulse.kr(trate);
pos = MouseX.kr(0,BufDur.kr(b)) + TRand.kr(0, 0.01, clk);
pan = WhiteNoise.kr(0.6);
TGrains.ar(2, clk, b, 1, pos, dur, pan, 0.1);
}.scope(zoom: 4);
)
(
{
var b = 10, trate, dur, clk, pos, pan;
trate = 100;
dur = 8 / trate;
clk = Impulse.kr(trate);
pos = Integrator.kr(BrownNoise.kr(0.001));
pan = WhiteNoise.kr(0.6);
TGrains.ar(2, clk, b, 1, pos, dur, pan, 0.1);
}.scope(zoom: 4);
)
(
{
var b = 10, trate, dur, clk, pos, pan;
trate = MouseY.kr(1,400,1);
dur = 8 / trate;
clk = Impulse.kr(trate);
pos = MouseX.kr(0,BufDur.kr(b));
pan = WhiteNoise.kr(0.8);
TGrains.ar(2, clk, b, 2 ** WhiteNoise.kr(2), pos, dur, pan, 0.1);
}.scope(zoom: 4);
)
(
{
var b = 10, trate, dur;
trate = MouseY.kr(2,120,1);
dur = 1.2 / trate;
TGrains.ar(2, Impulse.ar(trate), b, (1.2 ** WhiteNoise.kr(3).round(1)), MouseX.kr(0,BufDur.kr(b)), dur, WhiteNoise.kr(0.6), 0.1);
}.scope(zoom: 4);
)
// demand ugens as inputs
(
{
var trate, dur, z, d;
trate = MouseX.kr(1, 100, 1);
d = { Dwhite(0.1, 0.2, 1) };
z = {
Drand([Dgeom(0.1, 1 + d.value, Diwhite(20, 40)), Dgeom(1, 1 - d.value, Diwhite(20, 40))])
};
TGrains.ar(2,
Impulse.ar(trate),
bufnum: 10,
rate: Dseq([1, 1, z.value, 0.5, 0.5, 0.2, 0.1, 0.1, 0.1, 0.1], inf) * 2 + 1,
centerPos: Dseq(z.dup(8), inf),
dur: Dseq([1, d.value, 1, z.value, 0.5, 0.5, 0.1, z.value] * 2, inf) / trate,
pan: Dseq([1, 1, 1, 0.5, 0.2, 0.1, 0, 0, 0], inf) * 2 - 1,
amp: Dseq([1, 0, z.value, 0, 2, 1.0, 1, 0.1, 0.1], inf)
);
}.scope(zoom: 4);
)